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Unfortunately Android doesnt yet have flash support on its phones by OS default, but weve been assured over and over again that it is coming. While Apple disregards Flash on the iPad in favor of HTML5 (and to spite Adobe), the jury is still out and will be for some time on which is more efficient for rendering animation. Michael Chaize highlighted a test designed to determine which is currently faster on Android Flash or HTML5 by running some simple benchmarking animations on his Nexus One: At about 2 minutes and 20 seconds in, you can clearly see that Flash is the victor, rendering animated balls with shadows MUCH more quickly and smoothly than HTML5 with both running on the Nexus One. Furthermore, when testing the animation with Flash 10.1 on the Nexus One he gets 20fps, while Safari only runs the animation at 1-2fps on the iPhone 3GS with HTML5.
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June 8th, 2010 at 2:01 pm
html5 is the future. It doesn’t matter if it sucks now because Flash was garbage when it first came out too. Give it some time to mature and I’m sure that it can be just as effective as Flash and then some.
June 8th, 2010 at 2:18 pm
@uaboob I was one of those people for the longest time… Thinking that a 128kbps MP3 sounded fine why would I ever need FLAC or anything similar… Then I bought an entire album in FLAC and then was able to download it in MP3 as well I was literally blown away… I’m still upgrading my HTPC with more drives just so that I can re-rip all of my old CD’s… Sounds so amazing now… Just thought I would share…
June 8th, 2010 at 3:09 pm
Hurray! 5 years late, and still not on my Mac.
Adobe – move on!
June 8th, 2010 at 3:54 pm
@xsonicbladex scaling can happen automatically to fit your device… Its up to the programmer to do this if they so choose. I only watch movies on a 10 foot screen. I only listen to uncompressed music when I am really listening. Unfortunately a lot of people think compressed music sounds terrific. Everyone has their own priority and Apples is to minimize hardware in lieu of advertising dollars. Some put more into their hardware than advertising.
June 8th, 2010 at 4:00 pm
@curlyman72 Don’t take IE as an example of browser compatibility.
June 8th, 2010 at 4:56 pm
@uaboob If the “real internet” is proprietary, CPU hugging and laggy as fuck, AND scaled down to fit on a 3″ screen, i prefer not to use it at all.
June 8th, 2010 at 5:31 pm
Except flash has been in development for years and has had many versions… HTML 5 video and audio tags still have at least ten years of development to go so how about testing them when both products are finshed?
June 8th, 2010 at 6:22 pm
Flash can be faster to display small animated dots, but try to run complete apps like Adobe’s Buzzword on a netbook and you will see why AJAX is a lot faster on this kind of task.
June 8th, 2010 at 7:16 pm
@atmancloud it’s been about 20 some odd years and the industry still can’t decide on a common way to support HTML. How HTML 5 will improve cross browser compatibility, it’s anybody’s guess. Give me flash and it will run on any browser it supports without fail. HTML? CSS? don’t get me started…
June 8th, 2010 at 7:27 pm
@BILLYBOBMANTARAY
im thinking that would be the equivalent of silverlight although i still cant catch up to that technology, looks like flash and java put together
June 8th, 2010 at 8:24 pm
@uaboob ” Will Apple survive without being able to produce advanced products. Answer NO!!! “…well the iphone is not all that advanced…neither are their computers…or the Ipads…but they sure do sell pretty good…so I would have to say YES !!!
June 8th, 2010 at 9:03 pm
@uaboob hmmmm…I don’t know…I never read anything about IE 9 needing a plug in…seems to run native…
June 8th, 2010 at 9:24 pm
@BILLYBOBMANTARAY IE explorer still requires a plug in. Actually nvidia worked with adobe on the hardware acceleration and other companies that make hardware. I have a beta flash 10.1 and I don’t need ie to make it work . I think you are missing the point of the video which is showing how much better flash 10.1 is vs html5 due to advanced technology and through cooperation with other companies. Will Apple survive without being able to produce advanced products. Answer NO!!!
June 8th, 2010 at 10:06 pm
It’s worth pointing out that even Apple don’t believe the future is entirely HTML5… they are developing their own Flash alternative called Gianduja (as are Microsoft with Silverlight). All of this competition for Flash may actually be a good thing if it forces Adobe to improve Flash. My only concern is it looks like the web is going to become more fractured in the medium term with the big players trying to force users onto their own platform in preference to the wider web. Err, thanks apple
June 8th, 2010 at 10:28 pm
I recently moved to Flash from DHTML, Javascript and AJAX. It was a revelation compared to having to deal with all the browser inconsistencies of different browsers. I will be happy to move to HTML5 when it matures, but it may be some years before HTML5 has enough market penetration AND (this is the crucial bit) is identical from one browser to the next. I have serious doubts about the latter.
June 8th, 2010 at 10:53 pm
@uaboob well Adobe is helping out by making an HTML 5 export from CS 5…thank you Adobe…and have you seen those videos of IE 9 running HTML 5…pretty impressive…they must have found a way to make it GPU accelerated…pretty soon all browsers will copy IE 9…that’s the only way they could get Flash 10.1 working on mobile devices…Flash 10 never would have cut it without GPU acceleration…
June 8th, 2010 at 11:51 pm
@atmancloud html5 is not even a complete standard yet. You like it because it can use a video tag. Cmon wake up. I use html5 and flash. Adobe will get along just fine without you and Apple only has 5% of the market so I suppose Adobe will get along just fine without Apple too. Did you see the comparison with this phone to the iphone. Thats the future. Sorry Apple
June 9th, 2010 at 12:05 am
@uaboob adobe flash is horrible html 5 is the future. When flash was first introduced it had problem left and right. Over the years it got better, but then it just..well just got stuck. I don’t develop in flash anymore, sorry adobe.
June 9th, 2010 at 12:10 am
esto es una patada en los webos a jobs XD
June 9th, 2010 at 12:56 am
@alxknt
. . . and your point is?!
June 9th, 2010 at 1:05 am
you forgot that there is no Flash player on Apple mobile devices so why any developer would make anything in it?
even Ads on web move away from Flash (unfortunately
)
June 9th, 2010 at 1:32 am
You could compile your Flash demo to an Iphone IPA file using one of the CS5 beta builds, and then demo that on your iphone, just for “shits & giggles”
June 9th, 2010 at 2:00 am
Good demo, though I’m not sure what to make of it. Seems like the difference between a software and hardware renderer. That can change. Somewhat related: I noticed that the benchmarks for FP is generally better on Windows than Mac, at “craftymind guimark2″. It maybe that Adobe put its priorities on optimizing Win first. That could be the real reason for blocking flash: relinquishing control of the user experience to Adobe that treats Apple as a lower priority.
June 9th, 2010 at 2:03 am
If a company writes software which is designed to do this kind of thing (Flash), it’s going to be more efficient than some new technology which doesn’t require specialized plugins but is handled directly.
Does this ring a bell?
An application which is written specifically for a platform generally performs better than some cross-compiled stuff…
June 9th, 2010 at 2:42 am
@TheGiantSponge SVG does better with shadows on though